I'm new to all this so just figuring things out still. So I'll explain my problem.
I spawn an instance of object1.
When object1 is created I spawn an instance of object2 and pin it to object1.
When an instance of object1 overlaps an instance of object3, object 1 is destroyed and unpins object2.
Object 2 is a physics object so will fall when unpinned.
However, all instances of object2 get unpinned and fall.
How do I just unpin the object2 instance that is pinned to an instance of object1?