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How do I a game like this? [99 Problems]

  • how do i my game's window be scrolling like in this game?

    The Player goes up and the cenary goes down with its plataform and blocks, not only the background scrolling to down.

    In portuguese:

    Como eu faço a janela do jogo descer como nesse jogo?

    O Player sobe e a o cenário desce com suas plataformas e blocks, não apenas o cenário desce, mas sim o mapa do jogo.

    Can you send me exemples, please?

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  • Make the level and fill it with blocks to avoid then make an invisible Sprite that travels up the screen at a set speed and give it the behaviour scroll to

  • Can you send me a simple example, please?

  • Can you send me a simple example, please?

    You need to show that you have at least attempted to create something so simple. Doing something like this is literally so easy, what KnivetonStudios has already told you would take about 25 seconds to make.

    We are not here to make your game for you. If you at least TRY to make something, and still don't understand - THEN we will help you.

    ~Sol

  • [quote:1sh1seuy]We are not here to make your game for you.

    You hurt my feelings guy. LOL

    [quote:1sh1seuy]Make the level and fill it with blocks to avoid then make an invisible Sprite that travels up the screen at a set speed and give it the behaviour scroll to

    You helped a lot. Thank you all.

    Sorry for bad grammar.

    Here is my little contribuition for the community: An example showing how do it.

  • [quote:1fpk7ntn]We are not here to make your game for you.

    You hurt my feelings guy. LOL

    [quote:1fpk7ntn]Make the level and fill it with blocks to avoid then make an invisible Sprite that travels up the screen at a set speed and give it the behaviour scroll to

    You helped a lot. Thank you all.

    Sorry for bad grammar.

    Here is my little contribuition for the community: An example showing how do it.

    Sorry to be the bad guy, but it wasn't so hard was it?

    Good work!

    ~Sol

  • The "Space Blaster" example does have this kind of scrolling, it is provided with Construct 2 and can be accessed from the Startup Screen within C2 itself.

    Moreover, in the game you show, there is actually no scrolling. It is more that the blocks and background objects are going down, giving an impression of scroll, but there is no actual scroll, so you could simply have bullet behavior set to your blocks and moving them at an angle of 90 degrees to make them going down.

    Having an actual scrolling is not necessary at all and can be done in an alternative way.

    Actually, you should detail what exact mechanics you are looking for.

    As strange as it may sound to you, not everybody has played the game you are referring to, and the slow-rate video of it is not really efficient at letting know what the exact mechanic is.

    Are the rebounds automatics or user induced ?

    Also you have a lot of mechanics described in the How do I FAQ, especially at the category "Platformer" describing how to make platformer mechanics.

    I'd suggest to look into those files and learn from there.

    You perhaps won't find the EXACT mechanic, but close enough that you can build it in and adapt it to your liking.

    If really you can't find, make a precise description of everything you are wanting to do/integrate/have in your game, and then you'll possibly get help for it.

  • Ok guys, thank you all helped a lot, see you around.

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