Hi, I recently used a plugin for construct 2. the plugin was 'car physics' to enabled side view physics into a car. It all works fine until I compile with Ludei's cocoonjs. I try to run the car and get errors associated with the car physics.
As follows are the error code I receive on cocoonjs lancher:
at behinstProto.CreateSideViewCarPhysicsInstance (c2runtime.js:35778:26)
at acts.CreateSideViewCarPhysicsInstance (c2runtime.js:35709:304)
at Action.run_object (c2runtime.js:14174:10)
at EventBlock.run_actions_and_subevents (c2runtime.js:13657:38)
at EventBlock.run (c2runtime.js:13630:9)
at Runtime.executeSingleTrigger (c2runtime.js:10919:10)
at Runtime.triggerOnsheetForTypeName (c2runtim
Does any people out there know a way around this? or know the problem?