How do create body explosion particle like effect?

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  • Hi all!,

    I´m trying to recreate a particular effect on my new game, something like broforce soldier dead, they explode intro pieces with some kind of physics effect, cause when these pieces collide with the ground, they bounce slightly.

    Some examples (preferably the first):

    As far i know, it´s not possible to add physic properties to a particle object in construct, so, it´s possible to make a effect like this in construct?

    Thanks!

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  • Use a sprite with the bullet behavior instead of the particles. Use the gravity property to make them fall. For the bouncing use an event like:

    blood: on collision with wall

    --- blood: bounce off wall

    --- blood: set speed to self.speed*0.5

  • Use a sprite with the bullet behavior instead of the particles. Use the gravity property to make them fall. For the bouncing use an event like:

    blood: on collision with wall

    --- blood: bounce off wall

    --- blood: set speed to self.speed*0.5

    Works perfect, thanks!!

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