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Help with enemy movement

  • Hello! So, I am in a predicament, I am new to Construct 2 and have only been using it for about a month or two, glancing at forums and the manual when need be. I have been unable to find help with my current problem however. Basically, I am working on a simple game where infinite waves of enemies parachute in from the top of the screen. I recently found that the player could look up and keep shooting and never die as the enemies would go towards the player even when in air. So I wanted to make it so the enemies only chase after the player when they have touched the ground. No matter what I tried, I can't seem to get it. Help? [:s] Also, how do I zoom in on the player so you can see less of the screen?

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  • It's hard to help not knowing exactly how your game is setup.

    You could add the Platform behavior to the parachuting enemies (set default controls to no) and make the ground a solid. Then use the Platform Is On Floor event to trigger a new movement for the enemy.

    Or

    On collision with the ground, then do the action for the movement change.

    I'm not sure if that is what you are asking though.

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