Doing LOWREJAM 2K17. I've got a 8x8 grid of 8x8 pixel tiles. Fits perfectly on the 64x64 pixel resolution limitation the jam features, but downscaling breaks the main visual gimmick of my game (see gif)
The problem is that detailed sprites inside a canvas (paster) are rounded to invisible, instead of solid.
Any ideas on how to fix this? Thanks in advance