Little ole stupid me again...
In my Bathtub-Shooter something strange happens, when the game is restarted. Even though all Globals get reseted, the "new spawn" creates twice as much instances as in the run before.
Here are the code-snippets that are envolved:
<img src="http://quak.laurig.de/step01.JPG" border="0">
<img src="http://quak.laurig.de/step02.JPG" border="0">
Here is the CAPX
...and here the online game...
Where did I goof?