I have been working on my project for bit now and it has gotten a bit packed with all the things going on. I'm uncertain if what I am asking for help on are bugs or just poor logic on my half, so here goes.
1: I need help on properly understanding this little snippet.
What I want:
- When player overlaps zone
- when zone is player's team's zone
- when zone health > 0 (the zone still needs time before it can be captured)
- when neutralEnemy is not overlapping zone
- when teamEnemy is not overlapping zone
I have met these conditions over and over again although it may be in my method of execution.
I have been going over it over and over again, and I am fairly certain all of it is using AND logic, but the the resulting actions never play out.
Spawn no sprite but the player sprite.
note: I was the only sprite on the layout, others were destroy on start, so I don't know how that will play out on the last 2 conditions.
Spawn player sprite, and a handful of each other sprite. Then, kill off sprites in the zone I want to capture:
result, still nothing.
note: considering I have more than 1 zone littered about, the other sprites could still exists and overlap those others zones. Yet, there are not on the same zone as the one I myself am standing on.