I have object (inventory) which moves into my player-object when inventory is "open." It should be directly on top of player, but it moves too fast if player runs off from exact area.
Also Inventory won't show when it should to.
[Is GuiOpen] = Inventory: Set Visible
_____________= Inventory: Set position to Player (image point 0)
[X is GuiOpen] = Inventory: Set Invisible
[On E pressed] = Set GuiOpen false
[X Is GuiOpen]
[On E pressed] = Set GuiOpen true
for more information, here is dropbox link:
Can someone fix this?