I'm having a strange little problem with a project I'm working on where the game gets stuck on the loading screen on iOS (iPhone 5 and IPad 3, each tested with Safari and Chrome). It works perfectly in Browser and on my Samsung tablet, in addition to my friend's Windows phone.
Before yesterday, it worked very smoothly on both of these devices. The only major change I made was adding about a dozen short audio clips to the project. Could this be the cause of the problem?
I'm running the game by uploading it to my website, which I would post here but my reputation isn't high enough.
Here are the debug stats on my iPhone 5 (previewing over local network):