I've built a dress up game with lots of images, the whole game is in one layout, no animations or anything, only drag and drop stuff on to a girl. It works great when I try it over LAN on my phone and ipad. But when I export it and use XDK, it crashes on startup when I use app preview on my mobile.
It's like it can't handle all the images. I tried and deleted more than half of the content, and then it works, so it seems like it's too many images for it to handle.
But I think it's strange since it works over LAN, right?
Any suggestions on how I can solve this?
The whole game is based on having lots of clothes and stuff to use so I don't want to delete everything, then it's no point in the game anymore