how I do to make every enemy jump in random ?. Not all enemies at the same time. Thanks
You have to use the "For each" loop, as in "For each enemy <pick enemy instance name/family name>" every random interval ---> jump code.
Could you fix the capx?
I do not get it working. I need more help
add timer behavior
on enemy create: start timer"jump" random(2,4) (once)
for each enemy
ontimer "jump" :simulate jump and start timer "jump" random(2,4) (once)
Something like this maybe?.
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Thanks . The enemies are more better