I'm following a tutorial series to create a MMO (RPG) for a GM:Studio, I don't quite like the way UI is handle over there so I tried to port the ideia to Construct 2, one of the main things I had to worrie about when using websockets was the buffers get concatnated:
I had to use the first byte of each message to store the message lenght:
this way I would know the size and seperate them:
as Construct 2 uses json strings I don't know if I need to do this anymore, can anyone give me some guidance?!
Have you tried Ashley Tutorial if not then here it is
https://www.scirra.com/tutorials/892/mu ... pts/page-3
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Thank u very much I'll try it