I decided to make an inventory in a different layout, which the player goes to when opening inventory, but also to return to where the player was when closing inventory.
The problem is; all enemies respawn when i change back to the current layout after closing the 'inventory' -
I know that you have to set position for the character to return to where he/she was standing,
but how do i save all dead enemies to be dead and all alive enemies to be alive, specially when the
type of enemy spawn is random in the stage?
Thanks in advance hehe