Using the Scroll-To function and the smoother lerp feature both don't stop it from happening. Am using a physical object tilted to the side to make the slant, but slanting it automatically makes the pixels become frayed, which is in turn creating numerous tiny little steps which the character hits; and makes the camera twitch.
Is there a way to create a completely smooth slant for the character to walk on that won't upset the camera, or a way to make it so the camera isn't effected by this?