I am fiddling around with making an infinite jumping game. Everything works perfectly, except for my background. I decided to use a single image as my background, so I inserted it as a sprite rather than using the tiled background object. In order to keep it in the frame, I used the Anchor behavior on it. It keeps it in the frame quite nicely, except it flickers a lot when the character sprite jumps to the top of the frame and the layout scrolls to follow the player. Any suggestions on how to fix this or to simply a better suggestion for how to implement my background? Thanks!