I'm trying to make a game involving climbing, and I'm trying to make a sort of ragdoll character to hang from whereever the character is holding.
I've got the basics, but I can't figure out why the right arms stays together, but the left arm stretches out well below where the hand is.
I've got a build of it here:
(arrows move, up arrow jumps, hold Z to grab onto the green surface, arrows while grabbing to move around, the hand used to grab switches with each move.)
It's still very rough, the ragdoll just kinda goes wherever when you aren't climbing, it's going to be a more traditional sprite for that, but I'm starting with the climbing bits since that's the hard part.
Any suggestions as to what may be causing this?
Source file is attached