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Adding OGG and AAC to a Project. but not WAV

  • I see in the manual that WAV files are recommended, but I'm wondering if I can add an OGG file and an AAC file instead. My files would be:

    bang.ogg

    bang.m4a

    Note that .m4a is an AAC file.

    If I add these two and keep the same filename but with the appropriate extension, will everything be cool?

    I just tested a simple game that plays a sound with both files uploaded, and it worked in Firefox, IE9, Safari, Chrome, and Opera.

    This is fun. I like playing with browsers and audio formats!

  • I see in the manual that WAV files are recommended, but I'm wondering if I can add an OGG file and an AAC file instead. My files would be:

    bang.ogg

    bang.m4a

    Note that .m4a is an AAC file.

    If I add these two and keep the same filename but with the appropriate extension, will everything be cool?

    I just tested a simple game that plays a sound with both files uploaded, and it worked in Firefox, IE9, Safari, Chrome, and Opera.

    This is fun. I like playing with browsers and audio formats!

    Further testing shows that Chrome not only does not play the sounds, it freezes when a collision happens. All the other browsers work just fine, even Safari. I am not running this on a server and Chrome works fine with I run the project from within Construct. I guess I need to get that Opera Unite server running on my network. I ran into the sample problem when I was writing HTML5 Web Worker code.

    Is Construct 2 using Web Workers? I can't see why Canvas would not run on a client.

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  • Yeah you can import a .ogg and .m4a with the same name, that's what importing a .wav does for you (it creates the two files automatically).

    If the game freezes you should check for browser errors and report anything you find.

  • Yeah you can import a .ogg and .m4a with the same name, that's what importing a .wav does for you (it creates the two files automatically).

    If the game freezes you should check for browser errors and report anything you find.

    Thanks for the quick answer. I appreciate that Construct 2 will convert a WAV file for me, but I also like the ability to create and use my own OGG and AAC files.

    Construct is awesome!

    Two quick questions:

    1. Is there a way to search through the manual?

    2. If I can't find something, can I file a bug on the manual or make suggestions?

  • > I see in the manual that WAV files are recommended, but I'm wondering if I can add an OGG file and an AAC file instead. My files would be:

    >

    > bang.ogg

    > bang.m4a

    >

    > Note that .m4a is an AAC file.

    >

    > If I add these two and keep the same filename but with the appropriate extension, will everything be cool?

    >

    > I just tested a simple game that plays a sound with both files uploaded, and it worked in Firefox, IE9, Safari, Chrome, and Opera.

    >

    > This is fun. I like playing with browsers and audio formats!

    Further testing shows that Chrome not only does not play the sounds, it freezes when a collision happens. All the other browsers work just fine, even Safari. I am not running this on a server and Chrome works fine with I run the project from within Construct. I guess I need to get that Opera Unite server running on my network. I ran into the sample problem when I was writing HTML5 Web Worker code.

    Is Construct 2 using Web Workers? I can't see why Canvas would not run on a client.

    I finally set up a server and Chrome works just fine on a web server.

    Everyone may already know this, but Opera browser has a free web server built in. You just have to install Opera and then set up Opera Unite. This will create a password protected server on your network. I put this on an old netbook running the Windows 8 Developer Preview. Opera seems to use a lot of resources but maybe all servers do, and this is a low-spec old Acer notebook with 1GB of memory and a puny Atom processor.

    I'm more of a client guy, but I think it is cool that Opera gives you a server that can server pages, files, and stream media. As well as a bookmarks and notes across all instances, a blog, photo gallery, and probably all kinds of other stuff. I especially like the way I can sync bookmarks with my Android phones! And so far, everything from Construct works on Opera also.

    As you can guess, I'm a browser nut, and always have the following on my machines for testing: Chrome, IE, Firefox, Safari, Opera, Iron, Songbird, Maxthon, and SeaMonkey. 9 browsers, that's not too many. <img src="smileys/smiley17.gif" border="0" align="middle" /> I live in the browser world, which is one of the reasons why I'm so gung ho on HTML5 and Construct.

    So no problems with Chrome and OGG/AAC for me.

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