It would be super-nice if we could control project settings like 'sampling linear/smooth' and 'scaling letterbox/integer/crop etc' through events so the end-user could toggle them through an in-game settings menu. Don't know if it's feasible. Would be great though.
I don't think we can easily change the sampling at runtime since it would mean having to recreate all the textures in the game. You can already switch between fullscreen modes with the Browser object, too.
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Thanks for the reply.
Wow, forgot about the browser object. <img src="smileys/smiley11.gif" border="0" align="middle" /> For sampling, just the ability to save the setting to an external config file that got loaded on startup would be great. Don't know if C2 supports reading and writing to text files?
There are some plugins on it , CC did it and it's coming soon ...
Cheers, that's good to know. :)
While I'm at it, would you guys consider adding 2x and 3x scale to the browser object? If fullscreen scale becomes too hefty for some computers, this might be nice to have as a fallback option.