Just thought you might like to see how the next build is shaping up. I've been working on global variables, as per request in the last poll, but also adding in a 'local variables' feature as I go.
If you ever needed a temporary number to store a value just for a couple of events, local variables are perfect. Previously you'd have to add a global variable or stow it away in an instance variable. The problem is those are visible to the rest of the project. Lots of these temporary variables end up 'junking up' the project with random bits of data.
Local variables are a new type of event block. They look a bit like comments, but declare a temporary variable that is only usable in its "scope". At the top level, they're global variables, but in a subevent, they become local and are limited to use within that one subevent.
For example, to calculate the average position of a bunch of objects, you need a temporary place to store the sum of X and Y values. With local variables it looks like this:
The variables Xsum and Ysum don't appear anywhere outside that subevent, so they don't mess up the project.
This is a totally new feature for C2! I'm not aware of anywhere a feature like this has been done before. You'll be able to play with it in the next build! If you have any ideas that would make this extra-awesome, let me know