On CC there was user made plugin called Unique Sprite that was able to draw different images for same instances. Also I guess this same effect could be achieved if we could make frames at runtime using Sprite plugin. What I had in mind was platformer rpg where every part of the character is their own object. You could change you gear and it would load new frame externally at runtime.
In theory this could maybe be done using Sprite plugin, but it would be unnecessarily complicated and I should add dozen of tiny empty frames and keep track of them somehow.
Animation support wouldn't be necessary, but wouldn't hurt neither. Tiled BG cannot do this since it cannot be mirrored and scaling would also be beneficial.
Also if someone knows how to do this without new plugin, it would be much appreciated if you could share your method.
https://www.scirra.com/forum/plugin-unique-sprite-no-anim-uniqe-image-per-inst_t61546?&hilit=unique+sprite[PLUGIN]Unique Sprite(no anim,uniqe image per inst