Preview over lan doubts.

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  • Iv'e got the preview over lan thing working, no problem there.

    My concern is with the browser in which i preview. I understood and expected the drop in performance in my game when previewing on mobile over lan,but in fact i got 58-59fps, but only when i previewed in chrome.When i tried with other browsers(opera, dolphin, default android one) i got about 20fps, and the game sprites(everything actually) looked pixelated and my objects with physics behaviors decided it would be a nice time to fly all over the place(game unplayable). I also only used chrome when i ran my game on my laptop.

    I'm really confused as to why the game ran so well on my phone in chrome browser and horrible on other browsers. I don't really know what to expect for my game's performance on mobile.

    I hope this is a general topic, or should i post it elsewhere?.

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  • You already found your answer.

    Chrome provides you with an accelerated canvas (and even WebGL) on all platforms except iOS. All of the other browsers do not.

    Hope this helps.

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