After putting together a fairly small app/game with construct 2 , I found that Intel XDK was generating a massive compiled file of 111MB once installed onto my device. I then decided to give phonegap a go and found that once installed the app was only 1.26mb !!. All be said this game /app will inventually get bigger and so I noticed that when I compiled the project with Intel XDK I could move the app to the SD card within the devices application manager.
However on installing the compiled app/game through phonegap, this option was disabled. I looked around the net and found this link : http://ourcodeworld.com/articles/read/1 ... or-android
However I did not understand the part about install the plugins etc but I have tried to add the preference name line mentioned on this page into my exported Construct folders intelxdk.config.android.xml file in the section <platform name="android"> but when I save this file, re-build through phonegap after updating the code, uninstall the app from the device and then re-install it with the new build , the option to move to SD card is still disabled.
Can anyone please advise how I get this option to work with phonegap as this file size difference is amazing!
I then noticed that the file for the settings was being built as intelxdk.config.android.xml because when exporting from Construct 2 the option to export with the new Intel XDK format was ticked. However after unticking this , although it created the config.xml , I hit two issues , the first being that there was not XML tag to refer to the installation location (which I then added myself but this has made no difference to resolving the issue) and the second appears that the plugin I added from the Construct2_Cordova_Plugins pack may not be compatible with Phonegap, shame if that is the case). I then removed the Construct2_Cordova_Plugin from the project re-exported it from Construct 2 with the new Intel XDK option taken off and the installation location in the config.xml but I am still not able to get this to work.