Just wondering, has anyone else noticed a performance drop recently? I haven't worked on my project for a little over a month, but recently repositioned a lot of the layers, etc to ensure I was getting a smooth 60fps.
I loaded it up today with version 146, and suddenly noticed it looked like it was lagging slightly. Ran the new debugger, and saw that the frame rate had effectively halved down to 30.
No idea what could have caused this. Even levels which are pretty straight forward with not much happening are running at the same fps.
In the debugger, the engine appears to be running the highest, sometimes reaching 7%, and the draw cells are occasionally the same.
I can't see what needs to be changed. It's just slightly frustrating that I have to go through bit by bit again to find out what's causing this sudden drop.