I am new to Construct and have a question that is probably a result of me doing something wrong. I started a simple top-down driving project that seems to work well enough on a computer (Firefox on XP and Chrome on a Cr-48), but the framerate drops to about 1 when I try the 'mobile' version with mouse control replaced with touch. Is this lag just the result of me thinking in terms of computer-sized resolutions, or is it indicative of some other issue? Thanks for your guidance.
mouse controlled test
touch controlled test
iOS is kind of slow with canvases right now - apparently iOS 5 is much faster with canvas.
Also, you should reduce the window size to the size of the device window - if it's bigger you're wasting rendering time. Have a read of this tutorial.
Thanks for your help (and patience).
Develop games in your browser. Powerful, performant & highly capable.
If possible, can you give your capx sample for touch controlled test ? I�d like to see it...
For what it's worth, I've posted the capx file here.