I tried the new Intel XDK version in the last night and I've some issues:
1_ I still need to touch the screen to start the sound
2_ I'm getting a weird noise when the chartboost ads plugin starts that only stops when I close the app.
I got different errors when I imported the folder and when I opened the XDK file.
- Importing www folder, the problem happened after app was built. When I executed the app, the loading screen was showed with an empty bar and it didn't change anymore.
Edited: I cannot add plugins through plugin manager (nothing happens)
- Opening the XDK file, the program didn't find the chartboost plugin and I've to cancel the process.
Plugin "https://github.com/cranberrygame/cordova-plugin-ad-chartboost" is not present in the project. See `cordova plugin list`.
When I tried again, I got a social share plugin error and now I'm stuck here.
Command failed: /Applications/Intel XDK.app/Contents/MacOS/git/bin/git --exec-path=/Applications/Intel XDK.app/Contents/MacOS/git/libexec/git-core -c init.templatedir=/Applications/Intel XDK.app/Contents/MacOS/git/share/git-core/templates clone /var/folders/40/td660n9d3cldcx3wbc8y2ydw0000gn/T/git/1458821769829 Cloning into '/var/folders/40/td660n9d3cldcx3wbc8y2ydw0000gn/T/git/1458821769829'... error: Could not expand include path '~/.gitcinclude' fatal: bad config file line 49 in /usr/local/git/etc/gitconfig
Edited: If I deselect the "Use new Intel XDK project format" option I can import the plugins but when I try to emulate the game I got this error message:
404: Intel XDK can't find your app
Do you have index.html in your source directory?
PS. My index page is there
Both plugins were installed in the iOS version.