I have a problem with new image editor, in one of a new releases you add a new thing that puts all animations in one single file, or a couple of files, thats pretty good, and making a project weight less, but, in early releases, if i had 2 or 20 same animation frames they are exported not as 20 png's, only 1 frame in 1 png exported and used in all duplicated frames, now if i had 20 same animation frames they are exported as 20 same frames in 1 png file. It dissapoints me, i have a game with 34 animations, every animation have 200 same frames in a different order, recently the game's weight was 10mb and it worked good, now it is greater than 70mb, and it use so much ram that my game doesnt launch, i cant publish my game to google play or appstore, i can't even play it, but i want to. I buy c2 to make this game, work about 6 months and now an option that i need most is no more available and everythings broke.
So, can anyone please help me with this? What should i do now? Install earlier c2 release or is there a possibility to disable this new function?
UPD: It was just a bug