Would it be awesome to move Sprite's action "Set mirrored" to the "appearance" category, rather than it being in the "animations" category?
Makes more sense to me, as its more of an appearance than a sequence thing.
Ok, but does it really matter? I use this behavior in the animations category, and to me, it makes perfect sense. Maybe it could be located in both places?
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Having the actions in 2 places would be even more confusing.
It sort of makes sense for "set mirroed/flipped" to be in animation since you're technically flipping the frames of an animation, but to me its even more logical for it to be the 'appearance' category.
Hmm, guess it makes sense - moved them for the next build.