I've been playing around with Construct 2 over the past few weeks and I'm starting to find my way around.
I'm making a metronome app and I'm wondering what is the most reliable way to generate a steady, repeating "blip" sound. (I'm saying "blip" to avoid confusion with "tick"!)
So, we have:
(system) every x seconds -> audio play blip
while something is true -> audio play blip, wait x seconds
on timer -> audio play blip
And one I have discovered which seems to work quite well
on layout start -> audio play blip (tag "blip1")
on timer -> seek "blip1" to 0
And so on and so forth.
So, I wonder if any of you experts can tell me which of these will be the most accurate and reliably steady? I'm finding all of them to have occasional glitches and they are not totally rock-steady.