Ludei is launching a new Cocoonjs cloud service

  • This is where it get interesting:

    "Cordova compliant

    The new Cloud is completely compatible with Cordova, which means that you could take your existing Cordova projects, compile them in the Cocoon cloud and they will just work. You can use any Cordova/Phonegap plugin in your project in an easy way using our plugin management system. You can also sign your applications uploading your certificates and you will get a signed application for iOS an Android. Simple."

    https://blog.cocoon.io/cocoon-beta/

  • Sounds like we have a new phonegap build challenger! If anyone manage to get an invite and test it please write about it here.

  • Hoping to get an invite soon. I'll definitely post results here if I get in.

    Thanks for the update!

  • But can you get the android signing keys from Intel XDK?

  • IndieKiwi you can just email them for i believe

  • I really think that CocoonJS is the future for mobile gaming with Construct 2.

  • I really think that CocoonJS is the future for mobile gaming with Construct 2.

    Ironically it was only when scirra depreciated them that they suddenly started paying attention. Scirra wasn't the only one that dropped them. CocoonJS really isn't the future, (then), but I take my "hate" off temporarily and give them a slow clap, as they have definitely stepped up their game. They still have some ways to go in proving themselves, but fingers crossed, lets hope they continue towards what we all hoped they would be.

  • Well put DUTOIT!

    Let's hope that they give us the possibility to remove/replace the splash screen while they are at it!

  • Well put DUTOIT!

    Let's hope that they give us the possibility to remove/replace the splash screen while they are at it!

    We will .

  • ludei woho! I'm looking forward to trying out the new beta! Can you speed up the beta invite processing for borgenvik.david{a}gmail.com?

  • OneMuppet Träng dig inte före nu

  • Interesting... beta request sent!

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  • Hi,

    do construct2 exported games work with the new cocoon service? and if yes, what export method should i choose? i had no luck with normal html5 export or cordova export.

    and for the plugins, i saw that the new cocoon has quite some monetization plugins, but which will work with construct2? i think none of them without installing a plugin in construct2?

    which execution environment should be choosed for android ?

    even if i didnt manage to get my game work, im pretty excited about this new service, the apk size is tiny (896kb for an 802kb construct2 export) and even installed (1,1MB), the app is much smaller then XDK (webview) Android

  • do construct2 exported games work with the new cocoon service? and if yes, what export method should i choose? i had no luck with normal html5 export or cordova export.

    Cordova exporter BUT I recommend to remove the config.xml provided by default by the exporter. Let the cloud compiler to generate a default one and, if you need plugins, install them using the wizard in the project settings.

    and for the plugins, i saw that the new cocoon has quite some monetization plugins, but which will work with construct2? i think none of them without installing a plugin in construct2?

    That's right. These are the plugins for C2: https://github.com/ludei/atomic-plugins-c2

    which execution environment should be choosed for android ?

    It is explained in the doc. It depends on the nature of your project. In the doc they are referred as "webview engines".

    If you are developing an app, then it is better the Webview+. If you are developing a game, then canvas+ is the one which has the best performance.

    The size depends on the amount of plugins you install. We removed all of them from the core, you you will notice that the component is lighter than in the old cloud <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">.

    From now on, the Atomic plugins will replace the old extensions, and we are already developing the one for social integrations.

    By the way, there are some users that tested the new cloud too and gave some hints and opinions here: viewtopic.php?t=117121&p=933107#p933107

    Cheers

  • ludei loving where this is going.

    btw, there is a typo in the ease of use section: "Event though" should be "Even though"

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