Issue with memory warning

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  • My game download is 77mb, it is 60fps in all places.

    Construct thinks it's memory use is over 1 gig though. This is because I added some Main Menu backgrounds about 6000x4500 in size. (otherwise the game is pixel art).

    I have a popup every time I load the project with a memory warning that shouldnt be there. It also force opens my browser.

    How do I stop this happening please? It is very annoying especially considering the message is wrong.

  • Here is a quote from Ashley regarding image sizes:

    [quote:1xz36cf7]Some people struggle with memory usage on mobile devices with Construct 2, but usually from lack of awareness to how images are stored in memory. Your game might be a 5mb download since all the images are compressed as PNG or JPEG, but they are extracted to uncompressed (basically BMP) in memory for rendering, which can easily make it 5-10x bigger in memory than the download size. Because lots of people ran in to this we recently added a memory usage tracker in the Construct 2 status bar. It's just an estimate, but will give you a useful approximate figure (e.g. 5mb download size, 40mb memory use).

    Source is Here.

    More useful info can be found in Ashley's latest blog:

    Understanding CPU and memory measurements.

  • Here is a quote from Ashley regarding image sizes:

    [quote:3f6876bj]Some people struggle with memory usage on mobile devices with Construct 2, but usually from lack of awareness to how images are stored in memory. Your game might be a 5mb download since all the images are compressed as PNG or JPEG, but they are extracted to uncompressed (basically BMP) in memory for rendering, which can easily make it 5-10x bigger in memory than the download size. Because lots of people ran in to this we recently added a memory usage tracker in the Construct 2 status bar. It's just an estimate, but will give you a useful approximate figure (e.g. 5mb download size, 40mb memory use).

    Source is Here.

    More useful info can be found in Ashley's latest blog:

    Understanding CPU and memory measurements.

    But my game runs at 60fps. It's also just in the Main Menu. It's used as a 'scrolling' background.

  • Each image will still need to be loaded into memory and uncompressed to a BMP which for the size quoted would be 6000*4500*4 which would be approx 108MB per image.

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  • I understand why Construct reaches the calculation. I just wish to remove the spam box so I dont have my computer freak out because chrome is forced open whenever I open my project.

  • Issue still exists. This is ridiculous. Can you please remove this pointless, patronising feature from construct 3 if youre retiring 2.

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