I'm new here, never used C2 before, but used some similars, like gamesalad or stencyl.
I was wondering if this is the best engine to do what I want,
I do know some basics about coding, since I'm studying it on college,
but what I don't know is the graphic/animation part,
so what I'm looking for is a drag n' drop + code engine,
is this posible in C2?
I want to make a platform-rpg style of game,
so I make the map and put the npcs/mobs with the drag n' drop system.
But then code life/attack/defense and such like:
Mob.Life = 1000 (Example)
Mob.NewLife = 0 -> Mob's dead.
So this is a rough example,
no language or such, just an idea.
So, is it posible to combine drag n' drop functions with coding?
is it powerful enough to make sandbox random generated large worlds,
random apear mobs, and things like that?
And if it supports coding, which language does it use?
Or should I use another program/engine?
(My plans are an adventure, sandbox, rpg-like game, like terraria world (big random generated world, just world, not cavind system)) with Action-Rpg system)