I posted a game to be published and it's been pending since March 31st.
Has anyone had luck with taking Clay.IO into mobile wrappers to publish on iOS, Android or WP8?
I tried to email Austin the guy who did the Clay.IO tutorials but those messages strangely sit in my outbox not going to him.
It seems like a great solution but I can't seem to find anyone who has used it.
One of the biggest blocks I ran into was simply how to manage popups.. if a user clicks the X i couldn't see how to capture that action.. and it seemed to be a click through to whatever is behind it which also introduces certain problems with layout, but more importantly if they click X when you want them to do something, it seems like there would be some way to be able to listen to that X being clicked so you can take appropriate next steps to get them back into the game.