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How did you learn Construct 2?

  • Hi, just wanting to know how did YOU learn how to use construct 2?

    I know they is a few tutorials but they are nothing compared to some of the games I've seen made with Construct.

    Thanks

  • Read the beginner's tutorial, read the manual, have a look at he examples included within C2. Then just start making a simple game! Practice is the best way to learn. If you get stuck, search the forums!

    Best wishes in your C2 journey ;)

  • I got the basics down with the first two tutorials. Thereafter I just jumped in and started messing around. I trawled the forums and manual for anything I couldn't figure out myself, and I spent a lot of time solving issues for other people as a way of learning how to do specific things myself.

    Not to say that I'm "done", but I think I have a pretty good grasp of the software. I continue to learn new things every day, though, but I'm not much of an academic person - I prefer to learn by doing, and that "doing" is simply making games!

  • I had the manual and examples, trying to understand what some event does it does and why, and making little games.

    Practce is the way to go, the tutorials can help you in your way (I didn't use them I f I remember, but don't remember why, these are great)

    Also, I suggest you to read the manual sometimes, It may help you understand how C2 works

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  • I learned from Ghost Shooter, then constantly going over the manual and tutorials as I need new stuff or fix problems. Almost everything has been done already. it's just finding the source. As you go over more and more you learn the tricks that C2 can do :)

  • I haven't... yet. Just purchased today, and expect to have my first game completed this weekend. Ok, perhaps that's a bit unrealistic. But I've done some minor game development using other engines, so am familiar with a lot of the concepts on how to accomplish certain tasks. Plus I'm a software developer (C#), so don't expect it'll be too difficult to learn, as long as I concentrate on it.

  • When I was younger I knew The Games Factory, Klik and Play and Click and Create pretty well and since I consider Construct 2 pretty much as Multimedia Fusion 3, it was already like second nature to me!

  • Thanks for all the information guys, I am finding it so hard to even find any advice :/

  • Thanks for all the information guys, I am finding it so hard to even find any advice :/

    I'm familiar with Multimedia Fusion 2 from Clickteam... How does Construction 2 stack up against it? Better, worse, about the same? Why'd you switch (if you don't mind my asking)?

  • I got it about a week ago and read the whole manual on the first day, then opened all examples and searched the forums for a few examples. After 3-4 days reading and experimenting I started to work on my first game. Still a few small issues here and there but I am getting used how everything works. <img src="smileys/smiley1.gif" border="0" align="middle" />

    I found many answers via the forum search and if you can't find it just ask. There are many very nice and helpful people around.

  • The best advice is probably to pick a tutorial that makes a full game that you can add your own ideas to. Or grab one of the examples that come with construct and turn it into your own game.

    Decide what piece you want to work on next and search the forums and tutorials for similar solutions. Spend your first days just trying to make all the parts work together. You will learn a little with each part, but don't worry about not knowing everything as long as it's working the way you want. Most of your knowledge will come from debugging research.

  • Been reading through the posts on this thread, After reading tutorials and the manual (like people said) I am finally starting to use C2 and build basic top-down shooters.

  • The best advice is probably to pick a tutorial that makes a full game that you can add your own ideas to. Or grab one of the examples that come with construct and turn it into your own game.

    Decide what piece you want to work on next and search the forums and tutorials for similar solutions. Spend your first days just trying to make all the parts work together. You will learn a little with each part, but don't worry about not knowing everything as long as it's working the way you want. Most of your knowledge will come from debugging research.

    This is excellent advice, and pretty much how I approach all new endeavors.

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