Hi!!! i need help here :( and im desparate... please help me
i doing a metroidvania game with my boyfriend
and im triying to imitate the damage that makes the player take a big step back when taking damage the same as in the castlevania platform series.
i had tried to give a variable to the player when taking damage to TRUE
and then asking that very tick "taking damage its true" set the vector x to -1000 or 1000 but this looks very weak and it does not look agresive... i looks very like soft step i need to feel the hit... but for some reason using vector x makes it very slow and weak... pleaseee help me :(
this is a vital point of my game... if i cant do this my game its ruined :(