GAMEE x Construct Game Dev Contest

  • i test on bitballon worked normal

  • AnD4D

    Short guide you should be able to replicate.

    1. I create new project with C2, I used Vertical shooter demo as inital project. I just added GAMEEConnector plugin and create one new condition GAMEEConnector.start where I put activate group "gameplay" action and also I put everything else into gameplay group that I set NOT active.

    2. I exported project as HTML5 website and created new repo on github.com with Readme.md file. Then I select upload file and uploaded all files from the exported project.

    https://github.com/EntityB/con2test

    3. Via https://rawgit.com/ I made a public link for this project and pasted this to emulator: http://emulator.gameeapp.com/emulator.h ... index.html

    We already know about one bug that we are working on. You must not hit green play button before game loading finish in behind. But even if you hit it too fast you should still see some part of the gameplay (except not working properly):

    Please reply if it helps.

    PS: This is just a fast prototype project, not a complete one

  • GameeApp I don't understand. I have made everything by following the tutorial, but when I run the emulator with RawGit's URL, it says that it's waiting for the game to send the init method.

    My repository: https://github.com/MrQuickGame/S.I.-Gamee-Edition

  • I am having the same issue.

    http://emulator.gameeapp.com/emulator.h ... index.html

    When I test in the emulator with the C3 preview link it works normally.

    [EDIT]

    Neither uploading at bitballoon or my personal host works.

  • GameeApp

    Small issue/bug.

    Can be reproduced easily, steps:

    1. Use the topdown shooter sample app in C3

    2. Add the mute & unmute events

    3. Run the game in the gamee emulator

    4. Error will appear as soon as the game loads

    My two options:

    1) Don't include/support the mute/unmute events

    2) Include them and hope the judges are notified & don't score me less because of this?

    Which would you recommend?

  • First i thought "Cool! Even if i have only 8 days left i try it." Then i saw that the the emulator test was just for construct 2. THEN i saw the problems Construct 2 users have with testing.

    Yeeeaaah.....i´m out. Making a game that have to run on an emulator and not be able to test it is not great.

    Tip for the next contest (if there will be one): Test booth versions of construct and give a tutorial for booth.....

    Edit: Ah! And just a suggestion, it would be cool if everyone could get an Email if something like a Contest is happening. ^^

  • First i thought "Cool! Even if i have only 8 days left i try it." Then i saw that the the emulator test was just for construct 2. THEN i saw the problems Construct 2 users have with testing.

    Yeeeaaah.....i´m out. Making a game that have to run on an emulator and not be able to test it is not great.

    Tip for the next contest (if there will be one): Test booth versions of construct and give a tutorial for booth.....

    Edit: Ah! And just a suggestion, it would be cool if everyone could get an Email if something like a Contest is happening. ^^

    Im sorry to hear that,

    sadly C3 preview doesn't work in our emulator if you don't have license for C3. We didn't notice remote preview is only part of the licenced version. <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed"> <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed"> I asked Ashley what we can do about this: https://github.com/Scirra/Construct-3-b ... -364891324

    You can still test game in emulator even without the licence, but you have to export it as HTML5 game and run local server <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    Most of the problems here are people do not know how to run a local server or how to publish game on public web server. But it is not everyone. We had few games submissions second day of the competition without a single question. I belive it is mostly about how advanced are you in IT.

    So far we have only several games so if you change your mind your chances are quite high.

    PS: You can run local web server many ways, the most simple I use and recomend is to install python and then in your cmd/bash/whatever your system has cast "python -m SimpleHTTPServer [port]"

  • You can run local web server many ways

    i suggest to install this little "webserver" chrome app

    https://chrome.google.com/webstore/deta ... hemlocgigb

  • JhomasJhomas

    Thanks, I replicate that. I suggest:

    2) Include them and hope the judges are notified & don't score me less because of this?

    I will make sure judges will know about this. We are working on patch for plugin <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> In case you win we will just ask those to replace plugin in project with new version.

    also reported here: https://github.com/gameeapp/gamee-js-co ... 3/issues/1

    @MrQuickGame

    I responded to your email. We will solve it here <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    @Keyo

    Same for you Keyo, I cant tell just from this why it doesn't work. If you still didn't solve this send us email and we will solve this in private conversation.

  • xxstyxx We did send an email to anyone signed up to receive news about Construct 3, posted a blog which would have triggered anyone signed up to receive emails from scirra.com, and it's been on our Facebook and Twitter for a while now!

    If you want to make sure you receive updates for things like this, you might want to sign up for some of the Construct 3 bulletins - even if you don't want to use C3, we'll always send out emails about competitions to people subscribed to 'News'! You'll need to be signed up to construct.net and you can change your email preferences in your profile (under subscriptions.)

  • Laura_D

    Okay, i am sure i had "Site Notifications" and "Construct 2 new releases" subscribed, now its only the notifications (no idea why). But even then i would not have get it.

    Anyway, it would be a better idea to send it all users as a PM (so all active members will see it).

    I mean, this is a crosspromotion thing, right? Seen from a pure business point of view, the more people know about it, the better for you and the other company. ^^

    @GameeApp:

    I have a License for Construct 2 and be absolut happy with that version.

    But would have been cool to see what i can do in 8 days and submit that game. But not with without testing if it even runs on your emulator. I am sure there are many people who still use C2.

    But, no hard feelings. ^^

    These are just suggestions.

    Cheers guys. ^^

  • GameeApp sure. At which email address can I contact you?

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  • version Construct 2 Release r244

    worked very good

    without problems

    with Gamee

  • Hi GameeApp! We've already discussed about portrait mode despite the existence of games with a square layout on your platform. However, can we submit anyway a game with this square format as part of the contest?

  • GameeApp

    I think I found my problem.

    If you export the project in C3 to HTML5 and use the "Minify Script" option, the Gamee Emulator never receives an "init" method.

    Posting here to anyone that would have the same problem as me.

    I am filling a bug report at the C3 plugin github.

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