One of my current projects, Galaxias (), uses a custom built modular system to display different heads, bodies, legs, and weapons on screen depending on different conditions. Right now I'm utilizing a bunch of image points and ticks to make that happen, and there are times when I see a drop in responsiveness or lagging body parts.
I'd love to hear from some people that have really utilized Spriter - namely, what were the performance gains like, and was it pretty easy to utilize? Or are there any other quirks to keep in mind?
I've been playing with building sprites and animations this week and it seems like it would be a good direction to go in - but I know it'll be kind of a large undertaking, and considering I just dialed in the current modular system, I'm a little hesitant to start on something else.
Thanks guys in advance for any feedback.