Now, I am able to apply collision polygon to whole animation or all animations. I have a lot of objects and frames and set all collision polygon takes me a lot of time. I've noticed that usually difference between frames is not so big. So possibility to copy collision polygon form one frame to next one will speed up work on this topic and save a lot of time because in 99% it is enough to move only several nodes.
@Ashley Is it possible to see feature like that in near future ?