I was wondering if someone could help me.
I'm currently exporting a large-ish Construct 2 project to NW.js (roughly 50-100 mb). Everything works fine in the debug-version/playable version from the engine, however when I export the game things that work fine, break. The main thing I appear to be having problems with is overlapping sprites and also overlapping sprites at offset (for example, if overlapping sprite, something happens).
I honestly have no idea how to fix it because the game works fine, there are no bugs, in the engine version, and I have no idea how to fix these export version bugs or what's even causing them. Once more, these bugs appear randomly. For example, on my friends computer he'll have a bug in the export version, however on my computer the bug won't exist in the export version.
I've also tried running it at different screen resolutions but once again it just appears random whenever these bugs occur.
Does anyone have any solutions? I think it's something to do with the exporting process, because the de-bug/engine version works really well.