Crop & scale etc... mode is ok but now i need stretch my game window to fill entire window or browser window/ ipad window how do that?
I believe it's covered in the multiple resolutions tutorial, letterbox, scale, fullscreen in browser...
BluePhaze already created modes dont solve my problem.
for example when my game have 500 x 500 px and for example my smartphone has 800x 480, game MUST stretch to his resulution (cocoon have that option ) but i need in browser this
Have you tried to set the unbounded scrolling property of the layout to yes and set the project to be fullscreen scale ?
You'll need to anticipate and have graphic elements out of the bounds of the layout to fully cover all possible resolutions.
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Kyatric i know this but this might be be useful in other situation but i need this stretch and all be well done