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Congratulations, Ashley

  • I just opened up my latest subscription copy of .NET Magazine, and noticed they had article on HTML5 Audio. Oh, good, I thought. And then as I began reading, I noticed a big plug for Scirra, the "Flash-free" web game software. I go to the end of the article and see a picture of Ashley, and he's the author of the article!

    In case you don't know, .NET Magazine is the best magazine for Web designers and developers and one of my favorite magazines. Most of the article is about the Audio Web API and covers such topics as why MP3 is evil, and why IE and Safari should support .ogg files.

    Definitely a great plug for Scirra and double-definitely a big boost for Ashley, who has his picture twice in the magazine.

    One of the things that I like about Scirra is that the creators can write and explain things well. Most developers can't write or explain their way out of a paper bag.

    .NET Magazine, by the way, has nothing to do with the quickly-dying Microsoft .NET technology, and is a British magazine that is part of the Future chain of ultra cool magazines. I can't live without my monthly fix of Linux Format, Computer Arts, and Computer Music, and Future Music.

    So definitely congratulations, Ashley! Run out and buy issue 227, which should be in the better bookstores pretty soon.

    Here's a link to the current issue's contents: http://www.netmagazine.com/shop/magazines/may-2012-227

  • Congrat's Ashley that is awsome!   <img src="smileys/smiley32.gif" border="0" align="middle" />

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  • congrats indeed sir...

  • Wow, that is awesome! I first found Construct Classic myself when it was included on a software disc in a PC magazine I picked up from my corner store. I hope this attracts even more people towards Construct =D

  • Lets be clear about this ogg is not out of its patent lifetime. So far it has been freely available, but it could be the victim of a submarine patent. Browsers have a reason to stay away - it was the W3C that removed ogg as a recommendation.

    http://en.wikipedia.org/wiki/Use_of_Ogg_formats_in_HTML5

  • Congratulations for the new baby Ashley !

  • My congratulations to the captain.

  • Congrats Ashley <img src="smileys/smiley1.gif" border="0" align="middle" />

    I like the popularity C2 got, me myself I got to know C2 from GameMaker Blog which is a bit odd from a rival engine XD.

  • Thanks :) we had a review of Construct 2 in the last issue too.

    Lets be clear about this ogg is not out of its patent lifetime. So far it has been freely available, but it could be the victim of a submarine patent. Browsers have a reason to stay away - it was the W3C that removed ogg as a recommendation.

    It's hard to find objective information on the subject, but IMO the patent issue around ogg is just propaganda spread by the MPEG supporters. Ogg Vorbis was deliberately designed to avoid any patents and in its 10 year history including being used in AAA game releases, nobody has raised any actual patent complaints against it. So this whole "but there *could* be a patent on it!" just seems to be BS raised as an excuse to not write it in to the spec.

    Also bear in mind the HTML spec has to keep all the companies involved happy. Specs aren't successful if they go against the desires of anyone involved in the standardisation. And many of the companies involved in putting together the HTML5 spec are big stakeholders in MPEG, so they probably pressured to have Ogg removed from the spec and got their way.

  • Here's what my post should have said:

    Congratulations! I'm glad your efforts and expertise are getting recognition.

    This isn't an ogg debate thread and I don't want it to get derailed.

  • Here's more information about Ashley and Scirra, from the magazine. If you have any interest in Web Design or Web Programming, .NET Magazine is the best!

    Here's a snap:

    <img src="http://thulfram.coffeecup.com/HBGames/Random/Ashley.PNG" border="0">

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