Im testing my game on android - samsung S3 with cocoonJS over my network. And I'm curious if the app slows down the game. Once I compile it for android will it run smoother/faster? Or is it pretty much what you see is what you get.
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my game is physics based. I just read some stuff on the new release about the "garbageless" physics. And the suggestions at the bottom depending on your target platform... CocoonJS native physics. What is this? Is it a plugin?