I've been at this battle for days.
I cannot get fullscreen ads to show more than once a session.
Here is my game setup.
Take note that I have tried this every way I can think of to make it fire a second time. Here is my code on my level select layout. The code works, but only the first time.
<img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/937863ae-2591-4a0c-b1ce-970bd2f6fa7c/2014-01-12_0731.png" border="0" />
Then for testing, I added this code to my Main main layout.
<img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/07f1f8ee-fcba-484f-aa91-e6b3b2ff5fbd/2014-01-12_0733.png" border="0" />
Now, I compile the game with Cocoon. I know all the settings are right because the ad does come up once. I install the apk on my device and watch the debug log in eclipse with my device plugged in. Everything works great, initially.
<img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/95d8cd45-8c91-431d-adca-c9fbe250f5ad/2014-01-12_0735.png" border="0" />
That's it. The information in the debug should be happening when ads are closed or every 120 seconds of the main game, but it's not. Even when I back out to Title screen and back to level select, it doesn't fire to launch a new ad.
Now I realize my level screen code is strange only giving a 1 second time for the user to select a level, but this is just for testing. I've tried it multiple ways (on start of layout, etc).
I'm going to send this to Ludie as well, as I don't know where the issue lies.