Hello, I've recently published a game to the Google play store which runs fine and works perfect except the Facebook plugin which doesn't work or run (Facebook is ready) or anything.
Facebook Developer Console asks for information of Package name, Class name and key hashes.
I'm using cocoonjs to port the game to mobile devices such as IOS & Android and that's how I retrieve the package name.
I have no idea to where to find the class name.
I opened up a keystore using openssl to find out the key hash which has been encrypted within the file.
But the Facebook developer console requires all to be filled in before a connection is even made between the application and Facebook.
Need help on obtaining this information!