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[r72] Check failure - Renamed Object

  • I attempted to run the game and got this error:

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    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Cannot find file on disk to return over HTTP

    File: C:\Users\Nick\AppData\Local\Temp\capMCX7X0\Animations\bouncer_v\Default\000.png

    This can indicate project corruption - please notify Scirra of this problem with the steps you were doing immediately beforehand.

    Condition: false

    File: HttpFileServer.cpp

    Line: 288

    Function: void __cdecl HttpFileServer::ServerRespond(struct _HTTP_REQUEST_V2 *)

    Build: release 72 (64-bit) checked

    Component: HTML5 exporter

    (Last Win32 error: 3)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

    I'm 98% sure this due to the fact that I renamed the bouncer_v object to bouncer.

    Now when I try to load the preview in Chrome, the status box has said "Waiting for localhost..." the entire time I was writing this post.

    Edit: Just after I submitted this post, Google Chrome said:

    This webpage is not available

    The connection to localhost was interrupted.

    dl.dropbox.com/u/52788071/Speed_Ball_2.capx

    <font size="4">System Info:</font>

    Windows 7 Home Premium Service Pack 1

    Manufacturer: Sony Electronics Inc.

    Model: VAIO? Computer

    Processor: Intel(R) Core(TM) i3 CPU    M 330 2.13GHz 2.13 GHz

    Installed memory (RAM): 4.00 GB (3.67 GB usable)

    System type: 64-bit Operating System

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  • The .capx worked for me, although it only gave me 11 FPS when a few blocks start moving :(

  • I think I've fixed this in the next build. I'm closing this for now but let me know if you ever get it again with r73 when it's out.

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