Multiplayer Platformer Jump

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  • Problem Description

    Jumping sometimes does not work on peer side, otherwise flawless on host side. Conditions seem almost totally random, though the jump seems more likely to bug again if you keep trying to jump directly after it bugs once.

    Attach a Capx

    drive.google.com/open?id=0ByPkS8Fkt5geYjEtZm9yNTQ0cVk

    Description of Capx

    CapX has the Multiplayer and Platformer functionality I currently use in my project. It's basically my project, stripped down to Multiplayer and movement events, then tested again to make sure the bug still occurs.

    Steps to Reproduce Bug

    • Step 1: Open two windows/tabs of the project in order to start the Multiplayer
    • Step 2: Go to the peer's client/whichever window or whatever is the peer and not the host.
    • Step 3: Hit W as quickly and rapidly as possible

    Observed Result

    Expected Result

    I expect jump to function normally as it should with the Platformer behavior.

    Affected Browsers

    • Chrome: YES
    • FireFox:
    • Internet Explorer:

    Operating System and Service Pack

    Windows 7 Ultimate 64-bit Service Pack 1

    Construct 2 Version ID

    Release 227 (64-bit/Steam)

  • The provided URL does not work. Please make sure you provide a working .capx link.

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  • The provided URL does not work. Please make sure you provide a working .capx link.

    Oh right. I can't post full links yet, so it got blocked.

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