I am having an issue when trying to test online structure of my game on preview in my other devices that are not my PC.
Attach a Capx
I don't think it's necessary, since it don't work just on my other devices, but work on my PC.
Description of Capx
It's my online game.
Steps to Reproduce Bug
- Step 1: Start game preview;
- Step 2: On game login screen, put email and password;
- Step 3: Click on Login button.
What happens is that show a message error when test online structure of my game on preview in my local network:
TypeError: 'null' is not an object (evaluating 'self.mp["removeObjectId"]')
http://xxx.xxx.xxx.xxx:50000/Multiplayer_plugin.js, line 310 (col undefined)
This is likely a bug in Construct 2 or a third party plugin or behavior - please report it to the developer. Subsequent errors will be logged to the console.
Note: xxx.xxx.xxx.xxx is my LAN adress that will not be shown for obvious reason.
What do i expect to happen is connect to my game database succesfully on my devices via Local Network.
- Wii U Browser: YES
- Windows Phone 8.1 UC Browser: YES
- Windows Phone 8.1 Internet Explorer: YES
Operating System and Service Pack
Windows 8.1 Pro.
Construct 2 Version ID
Construct 2 Release 190 (64 Bits).