Trying to use a "on key pressed" trigger with a dictionary key won't work.
Attach a Capx
Description of Capx
Adds a new key to the dictionary with the keycode string "88" (for "X"), then waits for it to be pressed to the player can jump.
Steps to Reproduce Bug
- Try to trigger player input from a dictionary key
The player should jump if the user pressed the X key
It works just fine if you use "if key code is down", but not if you use "if key code is pressed".
Operating System and Service Pack
Construct 2 Version ID