The touch object is on a layer with 0,0 parallax. It uses bounding box for collision, no poly. A user on the cocoon.io forum said he tested my game with a sony phone and there was no delay. But my moto X play, friends S3, another friends s5 - all touch delay.
Maybe this has something to do with it?
I don't know. When it comes to core stuff it's all greek to me. I should have finished highschool and spent 6 years in university buuuuuut I didn't and that's why Scirra has my money.