Problems with apk

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  • 6 posts
  • PROBLEM DESCRIPTION

    The game normally runs in the construct. But when generating the APK, the game does not load, according to the image.

    ATTACH A CAPX

    dropbox.com/s/b3agiuoddz40lm5/PlayRC.capx

    TUTORIAL

    I tested on a Galaxy A5 2017, Android 7.0

    And

    BlueStacks Emulator

    EXPECTED RESULT

    Exporting to NW, the game runs on windows. But in APK, it does not load on the phone.

    AFFECTED BROWSERS

    No.

    CONSTRUCT 2 VERSION ID

    r259

  • If you build with Cocoon.io, I think this could help.

    I had same problem before, I built both architectures armv7 and x86.

    ibb.co/eWTTCJ

    I find out that each of them will run on different devices.

    You can uninstall the current version and try another.

  • Same problem happens to me 2 weeks ago.

    No solution yet.

    * ** Cocoon Version **:

    Tested on all versions: (latest), (2.0.0), (2.1.0), (2.2.0)

    ** Basic description of the problem **:

    I'm compiling a developer app and installs it on my android device, but the app will not open. A message appears saying "APPNAME has stopped working".

    I already tried to change the version of the construct, but the error is the same.

    I tested the versions: R260, R259, R255, R252.

    This happens in all my applications. I tested it in 5 different applications.

    I want to update them in google play, 1 week ago it was okay, now none works.

    * ** Device info **:

    Asus zenfone 2, Asus zenfone 3, sansung galaxy duo, etc.

    * ** Steps will reproduce the problem **:

    1. export construct with cordova

    2. compilation cocoon.io with canvas +

    3. Plugins: canvasplus and cordovachartboost

    4. test on android phone

    5. Error: "APPNAME has stopped working"

    * ** Log error **

    "APPNAME has stopped working"

    * ** Testcase **:

    This happens in all my applications.

    I want to update them in google play, 1 week ago it was okay, now none works.

    * ** Webview engine (s) **:

    CANVAS +

    WEBVIWE

    WEBVIWE+

    * ** Used plugins (if relevant) **:

    canvasplus and cordovachartboost

  • The compilation is complete without any errors in cocoon.io.

    Execution on Android phone

    The following error appears when opening: "APPNAME has stopped working".

    Sometimes it just appears black screen and closes the application.

    This is my step by step compilation.

    drive.google.com/file/d/1yBpdE6Gr58QQ6eiLl17uqiHej6Y_FU-s/%EF%BB%BF%EF%BB%BF%EF%BB%BF

  • tutbarao - please stop spamming the forum with the same post. This is your first warning. If you continue you may be temporarily banned.

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  • AFTER 48 HOURS WITHOUT SLEEP TRYING TO RESOLVE !!!!!

    PROBLEM SOLVED GALERA !!!!!

    SOLUTION INCREDIBLY NOTHING WILL BE.

    SOLUTION: ADD TO THE PROJECT COCOON.IO ALEM DO CHARTBOOST THE FOLLOWING PLUGINS: (Google Play Games Social API) And In-App Purchases for Google Play

    NOTE: IT IS NOT NECESSARY TO HAVE THOSE PLUGINS IN THE CONSTRUCT PROJECT. OMG

    MADNESS NEH? INESPLICABLE.

    THANK YOU TO ALL THAT HAVE DEDICATED TO HELP ME.

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